Skip to main content

GD Recruit Distribution

I know the original programming for recruit distribution was based on how many schools are in the vicinity. Could this be changed to distribute based on human coaches? The sim controlled teams aren’t affected by distance. For instance there isn’t crap for recruits out west in D2. You are forced to battle for top recruits being at a huge disadvantage. Just a thought…

2 comments

Log in to comment and vote

Comments2

  • CoachSpud

    •

    Jun 8, 2025

    Recruits are generated at the start of each season. At least some human coaches move every season. You are talking about redistributing recruits every season into patterns of concentration that are unpredictable or one season behind. Just the notion of redistributing recruits every season seems like an awful lot of work for really small or no gain.

  • Robert Bond

    •

    Mar 5, 2025

    didn’t finish my thought. Reasoning being that with only 25 or so human coaches at the D2 level it would make more since to distribute recruits based on paying customers instead of all of the schools.