Skip to main content

HBD Medical

The 60 day DL needs to be relooked at again.
Here’s what one user said on discord: Back in 2017, when a player got a 60+ day injury, you'd put him on the 60 day DL and get a recovery cycle every 30-40 hbd days. The player's recovery was based on the team's medical budget and the player's makeup rating (exactly what the guide reads). However, because when a team's medical budget is 20 million and a player's makeup rating is 80+, a player could come back a better player than pre-injury. Many people dubbed this the "the medical bug". This only worked when medical budget was high AND when the player had a high makeup rating. Admin got sick of fielding complaints so they put a fix where longer-term-injuries received only one recovery cycle unless the player is still injured after the season ends. This was obviously an overcorrection. Even though the old system had some minor issues, it was ten times better than the current system. In the current system, if a player goes down with a 100+ day injury, it is near impossible for him to fully recover unless he's still injured when the playoffs end

9 comments

Log in to comment and vote

Comments9

  • tlowster

    •

    May 26

    This got 49 upvotes in the first year of the feedback section, but still isnt fixed.

    It is basically now the elephant in the room. The elephant even has red spray paint on it that reads, “fix injury recovery”

    Every time there is an early season long term injury, the player never fully recovers. It is not a sometimes he does not fully recover or most of the time, he does not fully recover. He never fully recovers when it is a long term injury near the beginning of the season. The only exception are the long term injuries that are year over year (i.e., the injury is so long term that the player is still injured after the world rolls and can placed on the DL again).

  • Rodneyhuff

    •

    Apr 4, 2025

    Top prospect just went down for 222 days. He had 99 health rating and I had 20 in training and 18 in medical. I’m sure next season I will only get 3 of his 6 rating points back. Major flaw in this game. These are the things that make people leave this game.

    • tlowster

      •

      Apr 5, 2025

      The long term injury to a true top line prospect is the most impactful. Due to recovery being absolutely broken on long term injuries, the prospect not only gets no recovery until day 161 of the mlb season, he also loses an entire season of development. If the player at least got some incremental recovery, it would not be as bad, but the lack of recovery and missed development make this a catastrophic situation.

      Not enough people talk about the significant impact the lack long term injury recovery has on prospects, but Rodney is accurate. If this is a Dynasty game where the idea is to build a Dynasty by acquiring and developing prospects, the lack of injury recovery to prospects on top of the missed development is a major deferent to building a Dynasty.

  • Tyler Campbell

    •

    Mar 21, 2025

    I agree, please make this a priority to fix, it really takes away from the enjoyment of the game, and is not reflective of reality in any way.

  • Steven Tollison

    •

    Mar 8, 2025

    Please fix this

  • jason lowe

    •

    Mar 7, 2025

    Guys not fully recovering from injuries in this game is the biggest reason we lose players in WIS. That, and guys with 90+ health ratings going down with long term injuries as often as a guy with a 45 Health. These things should be easy fixes, yet it doesn’t happen. It’s almost ran me out of playing it.

  • tlowster

    •

    Mar 6, 2025

    I can forgive a player not fully recovering from injury. What i cannot forgive is the fact that if the same exact player got the same exact long term injury early in the season as he did late in the season, the amount of recovery is significantly different.

    I also cannot forgive the fact that the player's guide reads that recovery is determined by the player's makeup rating and the team's medical budget. This is only true on short term injuries. On long term injuries, there are no recurring injury recovery cycles like there used to be. It needs to be the #1 PRIORITY. IT IS THE MOST BROKEN AND FRUSTRATING THING IN THE GAME…PERIOD…FULL STOP..

    • tlowster

      •

      Mar 15, 2025

      The gist, for the record, is that it comes down to the timing of the injury. If the 250+ day injury (i.e. shoulder surgery) happens on day one of the season, you do that math (250 - 162 reg season games - 3 days off for all star break - 11 general days days off - mlb 40 playoff days) and that means at roll the player has 34 days left on his injury. Well, that player won't be injured after roll because roll is 110 days. However, if that exact same 250 day injury occurs 10 days before the season ends, the player gets that recovery bump on the last day of the season, the recovery bump during roll, then you do the math (250 - ten regular season days left - 40 playoff days, 110 roll days) and that player still has 90 days left and can be placed on the DL again the following season and he'll likely get two or three healing bumps. So, the reason it's broken is because, for the sane exact injury, to the same exact player, in scenario 1, the player only gets two recovery bumps and, if hes a pitcher, he's likely 3 to 5 points down in multiple categories from what he was pre-injury. However , in the 2nd scenario, the same exact player, with the same exact the injury gets either a total of 4 or 5 injury recovery bumps. The player in scenario 2 will get very close to full recovery. The player in scenario 1, is 3 to 5 points down in multiple ratings and likely never fully recovers.

      As stated above, this all occurred because somebody had the bright idea to shut off incremental healing recovery cycles on long term injuries. If somebody simply turned that switch back on, it immediately patches the problem. Sure, we go back to having a handful of players that come back stronger from injury, but that is a significantly better problem to have because, in that scenario, the only players that come back stronger from injury are going to be players that have a very high makeup rating on a team with a very high medical budget. Those scenarios are not common. I would not call them rare, but I would certainly call them uncommon and that would be fair and accurate.

  • Seventy_77

    •

    Mar 6, 2025

    Players never seem to heal from injuries. Have medical affect the how long a player is injured not whether the guys ever heals from injuries. I haven’t had a guy fully heal from an injury in several real life years.