The Problem: The fatigue system has two primary issues:
1) When you manually sit players / underplay players during a played game - you can back a bunch of minutes and overplay those players in a future game allowing players to game win / loss results
2) During bye games / rounds in the playoffs - users do not gain fatigue at a rate commensurate with users who bank minutes rested during a played game
The Fix: Unknown
Please authenticate to join the conversation.
In Review
Bug Report
General
About 1 year ago

Rob
Get notified by email when there are changes.
In Review
Bug Report
General
About 1 year ago

Rob
Get notified by email when there are changes.