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SimLeague Basketball: Position Effectiveness

The Problem: Position effectiveness is a mess and getting worse. The 20-21 season has players playing all over the place in positions they never play in real life. This is probably due to the data provider and so it might be a really hard fix from a coding perspective.

The Fix: Unknown

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Comments1

  • Rob

    •

    Feb 13, 2025

    I copied and pasted this over from an older repo but this has prevailed up to the current seasons. The downstream effects are that generally the player pool is all scaled downwards in position. Overwhelmingly, there are very few C eligible players, PF eligible players are uncommon and as you get lower down the position spectrum the player frequency increases. This 1) enforces a specific play meta because position control is dominant in this current engine so getting “bigs” who can play “small” in this engine is somewhat exploitive meaning modern players will be somewhat overplayed 2) themes that want to use exclusively modern players are less viable because there are not enough “big” eligible players to complete the roster spots.